Fourth &
Franchise
From the front office to the fourth quarter.
Run a pro football franchise for decades, watch the games in 3D, and take the headset on fourth-and-one. A moddable, single-player football GM sim.
Watch it in 3D
Lifelike players on a real field. A GM sim you watch, not a box score you read.
Call it when it counts
Set the game plan, adjust each drive, and make the fourth-down call yourself.
Run it for decades
Draft, cap, trades, the coaching carousel, the college pipeline, owners and the board.
Make it your league
Fictional out of the box. Bring your own teams, logos and faces through a mods folder.
How it plays
You don't manage from a spreadsheet. You run the franchise, then you're on the headset when it matters.
Set your scheme, then game-plan within it
Pick your system and formations, then tune the weekly plan: run/pass lean, tempo, what your defense takes away.
Adjust drive to drive
In-game tweaks within your system — lean on the blitz, max-protect the quarterback, stack the box. The sim plays your call.
Make the call when it counts
Fourth and one. Two-minute drill. Kick or go. The game pauses, you decide, you live with it.
Build it in the front office. Win it on the field.
The League
32 teams — every name, logo and color invented for the game, none tied to any real league. Mod in your own, or play the world as it ships.
- Buffalo Stampeders

- Miami Tides

- New England Minutemen

- New York Aviators

- Baltimore Nightwings

- Cincinnati Bonfires

Make it your league
Fourth & Franchise ships as a complete fictional pro-football world — every team, logo, and face invented. It's also built to be remade: the community creates team, logo, and face packs, and you drop them into a simple mods folder. Your league, your way.
- Teams, logos & uniforms
- Player names & faces
- Simple files, no tools
The road to launch
Built in the open.
- ◐ Building Core game — franchise + watch-and-coach games
- ○ Demo A slice you can play
- ○ Early Access Full career + call-the-game, around the start of football season
- ○ 1.0 Modding, accessibility, deeper presentation
Latest devlog
All posts →FAQ
- Is it the real NFL?
- No — it's unlicensed. You get a full fictional pro-football world out of the box, and because it's fully moddable, you can bring your own custom teams, logos, and faces through a mods folder.
- What platforms?
- Windows and Mac.
- Single-player or online?
- Single-player, career-focused. No live service, no microtransactions.
- When can I play, and how much?
- Early Access around the start of football season, with a 1.0 to follow. Wishlist to get the date.
- Can I really run a franchise for decades?
- Yes — draft, cap, trades, the coaching carousel, the college pipeline, owners and the board.
- Can I change my scheme?
- You build within your system — tune it, adjust in-game, and evolve it across seasons. No hot-swapping playbooks mid-game; your identity means something.
- Is it moddable?
- Yes — teams, logos, uniforms, and faces drop in through a simple mods folder. Your league, your way.
- Who's making it?
- One developer, building in the open. Follow along on the devlog.
Get build updates
I'm building this in the open. Subscribe and I'll email the stuff that matters as it happens: new builds, the demo, the release date.